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About Me


Professional Experiences

Mixed Reality Research & Development Intern

InterDigital, Inc. 02/2021 - 08/2021

Created app on iOS to export raw data (RGB & depth) on iPhone 12 Pro. Built pipeline connecting human detection and removal module and 3D reconstruction module. Optimization on performance in both recording way and human mask result. Created augmented reality experiences with mesh generated.

Augmented Reality Development Intern

Capgemini, Inc. 06/2020 - 09/2020

Worked with team in Innovation Lab of Capgemini to develop internal augmented reality project, targeted on iPad and Hololens 2. Implemented transform system for objects, UI system for filtering objects as well as internal tool for debugging.


Skills

Unity

AR Foundation, MRTK, VRTK, Shader, common design patterns

Unreal Engine

BluePrint

Blender

Git


Programming languages

C#

Action, Async

C++
Python

numpy, cv2, open3d, pytorch, coremltools

Swift

ARKit, SceneKit, CoreML

C

pointer, dynamic allocation, variadic function

Bash

Education

Virtual & Augmented Reality
Institut Polytechnique Paris  09/2020 – 09/2021 Paris, France
Master Management of 3D interactive technology
Arts et Métiers ParisTech  09/2019 – 06/2020 Laval, France
Bachelor Game Design
L’École de Design Nantes Atlantique  09/2016 – 06/2019  Nantes, France

Copyright © 2018-2021 Zemin XU.